-CHANGELOG-


240402
• Updated the RP2 version to add support for the WT588D voice module. Please note that the sound samples (soundfont.winproj.bin) have to be loaded into the voice module's SPI Flash memory first so they can be heard. This component is not required at all to play the game.

240308

• added display init code by pmp-p

240209
• Added voices for each color thanks to EricDMG01 (optional when setting up the game

240204
• Reduced reaction time
• Fixed the best score display, even if you have missed a move
• The key mapping has been changed... again. See the CONTROLS section below
• A MicroPython version of the game has been added (RP2 hardware only)
• Minor optimizations

240131
• The timer stops when the sequence is completed.
• The message that appears in the message area when you miss a move now shows plurality and singularity for the number of moves, i.e. if you fail only 1 move, the message displayed will be "YOU MISSED 1 MOVE". if you fail more than 1 move, the message displayed will be "YOU MISSED [misses] MOVES".
• The mapping of the keys has changed, see CONTROLS section.
• f-strings were used for text formatting in the message area messages. This change does not add anything to the game, but reduces the size of the code.

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